14.17 - nerf
8/28/2024 (67 days ago)
Patch Overview
W Shield decreased and cooldown increased at higher ranks.
W - Surround Sound
- Shield: 60/85/110/135/160 (+20% AP) ⇒ 60/80/100/120/140 (+20% AP)
- Cooldown: 22/21/20/19/18 ⇒ 22
14.9 - buff
5/1/2024 (186 days ago)
Q - High Note
- Damage: 60/85/110/135/160 (+50% AP) ⇒ 60/85/110/135/160 (+60% AP)
14.5 - adjusted
3/6/2024 (242 days ago)
Base Stats
- Movement speed: 325 ⇒ 330
- Mana Growth: 50 ⇒ 25
- Mana Regeneration: 0.4 ⇒ 0.95
- Base AD: 55 ⇒ 50
Passive - Stage Presence
- Damage: 5/10/18/30 (+5% AP) (levels 1/6/11/16) ⇒ 4-25 (based on level, linear) (+4% AP)
- Removed: 300% minion damage modifier
Q - High Note
- Missile Speed: 1200 ⇒ 1300
- Cooldown: 10/8.75/7.5/6.25/5 ⇒ 8/7.5/7/6.5/6 seconds
- Mana Cost: 65/70/75/80/85 ⇒ 60/70/80/90/100
- Damage: 55/80/105/130/155 (+50% AP) ⇒ 60/85/110/135/160 (+50% AP)
- Maximum Damage Amp based on Missing Health: 50% ⇒ 60%
- Removed: Damage amp no longer affects non-champions
- Removed: No longer prevents minions from dying to other minions while in flight
W - Surround Sound
- Cooldown: 28/25/22/19/16 ⇒ 22/21/20/19/18 seconds
- Mana Cost: 80/85/90/95/100 ⇒ 70/75/80/85/90
- Shield: 50/75/100/125/150 (+20% AP) ⇒ 60/85/110/135/160 (+20% AP)
- Seraphine Bonus Movement Speed: 20% (+4% AP) ⇒ 20% (+2% AP)
E - Beat Drop
- Cooldown: 10 ⇒ 11/10.5/10/9.5/9 seconds
- Mana Cost: 60/65/70/75/80 ⇒ 60 at all ranks
- Damage: 60/95/130/165/200 (+35% AP) ⇒ 70/100/130/160/190 (+50% AP)
- Slow Duration: 1.25 ⇒ 1.1/1.2/1.3/1.4/1.5 seconds
- Minion Damage: 100% ⇒ 70%
R - Encore
- Damage: 150/200/250 (+60% AP) ⇒ 150/200/250 (+40% AP)
- Cooldown: 160/130/100 ⇒ 160/140/120 seconds
13.22 - adjusted
11/8/2023 (361 days ago)
Passive - Stage Presence
- Damage Per Note: 4/8/14/25 (based on level) (+7% AP) ⇒ 5/10/18/30 (based on level) (+5% AP)
Q - High Note
- Cooldown: 9/8/7/6/5 ⇒ 10/8.75/7.5/6.25/5
W - Surround Sound
- Shield: 50/75/100/125/150 (+25% AP) ⇒ 50/75/100/125/150 (+20% AP)
13.21 - adjusted
10/25/2023 (375 days ago)
Base Stats
- Base Mana Regeneration: 8 ⇒ 11.5
- Mana Regeneration Growth: 1 ⇒ 0.4
- Base Mana: 440 ⇒ 360
- Mana Growth: 40 ⇒ 50
- Base Armor: 19 ⇒ 26
- Health Growth: 104 ⇒ 90
- Attack Speed Growth: 1% ⇒ 2%
Q - High Note
- Cooldown: 10/8.75/7.5/6.25/5 seconds ⇒ 9/8/7/6/5 seconds
- Damage: 55/70/85/100/115 (+45/50/55/60/65% AP) ⇒ 55/80/105/130/155 (+50% AP)
W - Surround Sound
- Mana Cost: 50/60/70/80/90 ⇒ 80/85/90/95/100
- Cooldown: 28/26/24/22/20 ⇒ 28/25/22/19/16
- Shield: 50/70/90/110/130 (+25% AP) ⇒ 50/75/100/125/150 (+25% AP)
- Missing Health Heal: 5/5.5/6/6.5/7% (+0.4% per 100 AP) ⇒ 3/3.5/4/4.5/5%
E - Beat Drop
- Mana Cost: 60/70/80/90/100 ⇒ 60/65/70/75/80
- Magic Damage: 60/80/100/120/140 (+35% AP) ⇒ 60/95/130/165/200 (+35% AP)